var math/rand.globalRandGenerator

6 uses

	math/rand (current package)
		rand.go#L312: var globalRandGenerator atomic.Pointer[Rand]
		rand.go#L319: 	if r := globalRandGenerator.Load(); r != nil {
		rand.go#L336: 	if !globalRandGenerator.CompareAndSwap(nil, r) {
		rand.go#L343: 		return globalRandGenerator.Load()
		rand.go#L395: 	orig := globalRandGenerator.Load()
		rand.go#L415: 	if !globalRandGenerator.CompareAndSwap(orig, r) {